Dream vs. Dream
the website is down and there haven't been any updates?
Anonymous

The website moved from 99k.org to dreamvsdream.org a while ago. Ironically, progress over this summer has been slow, but we definitely have a lot more done behind-the-scenes than we did at the start of the summer.

EDIT: Oh, the site does seem to be down for some reason. I’ll try to get that fixed as soon as I can.

I made this picture a while ago but I can’t quite remember why

I made this picture a while ago but I can’t quite remember why

mathewvq:

Oneshot is an RPG Maker 2003 Puzzle/Adventure game where you, as the player, must guide a lost child through a strange world, utilizing items, characters, and the environment to progress.

I’ve been working on this game with Night for a month now and we’re both excited to be able to release it!

About what that anon asked, about the ren'py translation, the engine itself has a little function for translation, but you have to translate the whole talk script by yourself, and it's better to use a little program called "editra" to write, it's easier

Hm, okay. I’ll publish this in case it helps.

I want to ask you about Dream❤s Dream 0.2 April fools Edition when i open the data folder game,i see script.rpy file in game folder i open that file with notepad and i test change the character talking script for example i change the poniko talk script to thai language but the game can show the only english language and the game can't show the other language add to the game script and then i want to ask you how to change the game to other language in the game if that language it not english
Anonymous

I’m not actually sure how to do translations with ren’py (the engine we used). Sorry D:

Lets say i will made a spirit of DAVE from the new and unfinished YN fangame called Coma. The game is random and kinda funny and not like the common YN fangames...would you accept to add dave's spirit?

If you fully animate it and it fits the styles of the other characters, yes. I think you mean “sprite”, though.

Hey there! Very glad you finished Sabitsuki (I actually just started playing .flow myself) and I downloaded the Mac version on the website. However, I encountered a glitch with this version that prevents Madotsuki and Sabitsuki from being seen in battle; they appear as black squares and rectangles. Gameplay is fine though and sound and voices are there, just not the character graphics. Can this be fixed or recoded please? Or is it something that I'm missing in my computer?

Yeah, I’m aware of this problem. It’s because I incorrectly determined fragment shader information on OS X. It’ll be fixed once I have more free time to push out another release.

picopuri:

image

Sabi that’s gross. ew stop that.

Edit: OH GOD

image

I SWEAR MY INSIDES FLUTTERED A BIT—-

I think the guts still have to reach a bit farther BUT GOD PLS.

2nd Edit: This is the final version (A only tho. I still have to re-do the guts at B,C & Ex because apparently they reach a little bit further wth)

image

I’m amazed at how I still have my appetite

sesakamonster:

HURRY! FREE SHIPPING WORLDWIDE AND $5 OFF UNTIL APRIL13TH!

http://society6.com/SesakaTH?promo=f8c140

Ses is really cool and does most of the stage art for DvD! Check out her stuff!

transistored:

BACK AT IT AGAIN AT DREAM VS DREAM